Pal4U History

Changes in v1.23 FINAL
  • The annoying blank screen problem was fixed!!! We're next to 94% of games patched :)
  • This is the first NON-BETA release after 1.0!! Enjoy :)
  • Changes in v1.22

  • Bugfix... Y-POS was wrong with some games
  • Changes in v1.21

  • Bugfix... seq dupes in some BINs
  • A little speed improvement
  • Major update! v1.2000

  • P4U patch format, small, effective and contains the patcher' name!
  • New grafic design
  • Faster than before
  • 4 seqs found and patched
  • automatic Y-POS adjustment
  • Changes in v1.16B bugfix:

  • A bug was corrected in NTSC-C sequence detection... a lot of extra sequence were found! I'm very sorry for this... but betas are done for testing! Now I hope that no NTSC-C patched game will crash. GT2 is still not patchable... don't try :|
  • Improved the search in the game database.
  • Changes in v1.15B:

  • A new very generic sequence called NTSC-C is found, patched and PAR-coded correctly.
  • Added the patch game database directly from Pal4U. Search a game and find if it's patchable or not...
  • Added a new patch mode called patch mode 2 (wow very exciting!), a last chance when standard mode fails
  • Fixed another small bug with APPLYPPF.EXE (hope it's the last!)
  • Some minor changes here and there.
  • Changes in v1.13B:

  • Changed EXE packer, due to incompatibilty in some systems
  • Fixed a small bug that prevents running APPLYPPF.EXE in some cases
  • Changes in v1.1B:

  • Ability to patch from PAL to NTSC
  • A new sequence is found and patched
  • More generic search algorithm, should patch more games
  • Pro Action Replay codes are generated (need testing!)